

it sets out to tell a story, deliver it through clever puzzle solving and picture stacking and it does just that. so I was definitely happy gorogoa doesn’t drag on forever. im not a huge fan of having to use my brain when I play games. some may be turned off by the game length, however I felt 2 hours to be a great amount of time. never quite crossing it, keeping this challenging brain teaser to be satisfying and fun… and times making me feel like a genius when I solved a puzzle instantly after remembering an alignment I was playing with earlier. It gets close to the line of overwhelming towards the end of the game. There is just enough to handle at any given moment. This game took me around 2 hours to complete my first time and I found the puzzles here to be clever. And to progress through the story you’ll be lining up pictures and stacking pictures on top of each other. so basically you’re a boy that sets out to gather 5 fruit. This game took me around 2 hours to complete my first time and I found the puzzles Gorogoa stacks up with the best of them Gorgoa is a bit of a dream, it’s a weird story to describe without spoiling whats going on. So basically you’re a boy that sets out to gather 5 fruit.Īnd to progress through the story you’ll be lining up pictures and stacking pictures on top of each other. Gorogoa stacks up with the best of them Gorgoa is a bit of a dream, it’s a weird story to describe without spoiling whats going on. While completing the game does unlock a prototype demo, there's little reason to return or replay after you're done - just like those puzzle mystery books from my childhood. For the best experience, set aside a couple of hours and plan to play through the entire game in one setting.

Challenging but not frustrating, this unique game tells an enigmatic story through gorgeous hand-drawn animations, with subtle hints peppered here and there to point you in the right direction. Gorogoa reminds me a great deal of those gifts, and is very much a spiritual successor to them. Challenging but not frustrating, this unique game tells an enigmatic story through gorgeous hand-drawn animations, with subtle hints peppered here and there to point you in the right When I was a young child, my grandmother gave me a number of beautifully-illustrated picture puzzle books. When I was a young child, my grandmother gave me a number of beautifully-illustrated picture puzzle books.

If you're not sure about the $14.99 price tag, you probably wouldn't regret buying if it's ever on sale. Despite its flaws, it's still a unique game worth a try. It is nice that's it's all music and sound effects, though. I wish it had given some clearer insight, which also might have helped with the puzzle-solving. After I finished the game, I was just left scratching my head. Although it has an interesting vision and story to tell, the story is so vague I didn't really get much out of it. I was a bit surprised to reach the end when I did. It's also pretty short, which isn't always bad, but I felt like with it's unique and complex puzzle concept, it could have been longer with more puzzles to solve. The puzzles do slowly ramp up in complexity, but the final puzzle was surprisingly straight-forward and easy definitely a let-down to end the game on.
Game gorogoa endings trial#
Sometimes, I solved a puzzle by logic and actually figuring it out which felt satisfying, but half the time it seemed like I solved it by pure luck of trial and error.
Game gorogoa endings how to#
You just have to basically figure out how to play on your own.

There are some really clever puzzles, but the game doesn't do a good job of explaining it's mechanics. But at the end of the day, it didn't quite leave me fully satisfied. It's a unique puzzler unlike any I've played before, and I'm glad that I played it and supported the indie developer. There are some really clever puzzles, but the game doesn't do a It's definitely impressive that this game was essentially the work of one person over many years, with a clear and interesting vision. It's definitely impressive that this game was essentially the work of one person over many years, with a clear and interesting vision.
